alt textFollowing a weaker-than-anticipated launch, Ubisoft has revealed a short-term roadmap for Star Wars Outlaws, outlining plans to address player feedback and improve the game’s overall experience.
Ubisoft acknowledged the underwhelming launch in a statement to investors, describing sales as “softer than expected.” The company pledged to implement updates focused on polishing the game and enhancing the player experience, aiming to boost sales during the holiday season.
The roadmap, shared on X (formerly Twitter), prioritizes bug fixes and quality-of-life improvements throughout October, paving the way for the release of the first story pack, Wild Card, on November 21st. A subsequent update will introduce combat and stealth enhancements, alongside new contracts for protagonist Kay Vess. Ubisoft reassured players that their team is actively working on addressing feedback and delivering new content, with more title updates expected in the coming weeks.
Outlaws, which debuted in late August, received mixed reviews from critics and players. While MaagX praised the game’s world design, we found it lacking in depth compared to other Star Wars titles and even some of Ubisoft’s own open-world RPGs. Common criticisms included the stealth mechanics, particularly “instant fail” sections that forced players to restart. Performance issues have also been a recurring concern, with developers continuously working on updates since launch.
In response to the Outlaws reception, Ubisoft delayed the release of Assassin’s Creed Shadows to February 14, 2025, for further refinement. PC gamers received welcome news that both Shadows and Outlaws will be available on Steam, in addition to Ubisoft’s platform. Furthermore, Assassin’s Creed Shadows will forgo the season pass model. Outlaws faced controversy surrounding its season pass, which granted access to a Jabba the Hutt mission not available otherwise. The season pass also raised the price from the standard $70 to $110, including two planned DLC story packs and three days of early access.
Ubisoft CEO Yves Guillemot confirmed an internal audit of the company’s development process, aiming to adopt a more player-centric approach.