The PS5 Pro, with its hefty $700 price tag, promised a significant upgrade over the original PS5. While the long-term verdict on its performance remains to be seen, the console has encountered some early stumbles, the latest involving Ubisoft’s Avatar: Frontiers of Pandora. Released last year, the game garnered attention for its stunning visuals, pushing the boundaries of open-world graphical fidelity. Ironically, it now appears to run more smoothly on the standard PS5 than on its supposedly enhanced counterpart.
The problem stems from the PS5 Pro’s PSSR (presumably referring to a reconstruction technique), which is causing flickering shadows and shimmering foliage within the game. This issue has been highlighted by tech experts at Digital Foundry, raising concerns about the console’s optimization capabilities.
Avatar: Frontiers of Pandora exhibiting graphical issues on PS5 Pro.
While the onus for this specific issue lies with Ubisoft and their PS5 Pro patch implementation, it’s not an isolated incident. Several AAA studios have grappled with the PS5 Pro’s intricacies, suggesting that developing for the console might demand more resources and attention than initially anticipated.
This isn’t the first time a high-profile PS5 title has faced performance challenges on the Pro model. Games like Silent Hill 2 and Star Wars Jedi: Survivor have also experienced similar issues, further fueling the debate surrounding the console’s true capabilities.
As of now, Ubisoft hasn’t publicly acknowledged the problems plaguing Avatar: Frontiers of Pandora on the PS5 Pro, leaving the timeline for a potential fix uncertain. While these graphical glitches are theoretically fixable, it’s advisable to hold off on playing the game on the PS5 Pro until the issues are resolved.
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