Cross-platform play is crucial for modern fighting games. It breaks down barriers between consoles and PC, allowing larger player pools and extending a game’s lifespan. Without it, even games with excellent rosters, appealing art styles, deep combat, and good balance can struggle. So, does the highly anticipated Fatal Fury: City of the Wolves offer this vital feature? The answer is a resounding yes.
REV system in action in Fatal Fury: City of the Wolves boasts robust crossplay functionality, ensuring players on PS5, Xbox Series X/S, and PC can battle it out seamlessly. This key detail, alongside the implementation of rollback netcode for a smoother online experience, was confirmed in an interview with Final Weapon. SNK representatives stated that both features will be available from launch day.
This comprehensive cross-platform support means no matter your preferred platform, you can compete with friends and rivals worldwide. This not only expands the potential player base significantly but also promises a more dynamic and engaging matchmaking experience for players of all skill levels. With a larger pool of opponents, finding matches should be quicker and more tailored to individual skill, leading to more satisfying and competitive gameplay.
While cross-platform play is confirmed, cross-progression remains unaddressed. Given Fatal Fury: City of the Wolves is a paid title, and cross-progression is more prevalent in free-to-play games, it’s unlikely to be included. However, the focus on crossplay demonstrates SNK’s commitment to fostering a vibrant and interconnected community for Fatal Fury fans.
This inclusive approach to online play bodes well for the game’s longevity and community growth. By removing platform barriers, Fatal Fury: City of the Wolves is poised to deliver a more connected and competitive fighting game experience.