Overwatch 2 is undergoing significant changes, with new features like a third-person Stadium mode, the return of loot boxes, and the introduction of hero Perks. Arriving in Season 15 on February 18th, Perks are poised to dramatically alter the gameplay experience. Following the cancellation of the PvE mode, this dynamic system offers a fresh layer of strategy and customization for players. This guide details how Perks function and provides a complete overview of each hero’s major and minor Perks.
Understanding Overwatch 2 Perks
Hero Perks are unlockable buffs acquired during matches as your hero levels up. Each hero progresses from level one to three, unlocking Perk choices at levels two and three. At level one, gameplay remains unchanged. Level two grants a choice between two minor Perks, offering slight gameplay adjustments. At level three, two major Perks become available, significantly enhancing the hero’s capabilities. This system represents a substantial shift in Overwatch 2, allowing players to progressively unlock a hero’s potential throughout a match.
Complete List of Overwatch 2 Hero Perks
The following tables detail all minor and major Perks available for each hero, categorized by role.
Tank Perks
Hero | Minor Perks | Major Perks |
---|---|---|
D.Va | Bunny Stomp: Call Mech’s damage radius increased by 50%. Ejection Suit: Eject grants 75% temporary overhealth. | Shield System: Convert 150 health to shields. Defense Matrix restores shields based on 25% of damage absorbed. Heavy Rockets: Micro Missiles replaced with Heavy Rockets (fewer projectiles, increased damage and explosion size). |
Doomfist | One-Two: Rocket Punch hits reload Hand Cannon ammo. Survival of the Fittest: The Best Defense grants 25 overhealth per elimination, max overhealth increased by 50. | Seismic Empowerment: Hitting 3+ enemies with Seismic Slam empowers Rocket Punch. Power Matrix: Power Block absorbs projectiles for the first second. |
Ramattra | Void Surge: Void Accelerator releases bursts of 6 additional projectiles during continuous fire. Prolonged Barrier: Void Barrier duration increased by 25%. | Nanite Repair: Heal 50 health/second within Ravenous Vortex. Vengeful Vortex: Detonate airborne Ravenous Vortex, dealing 50 damage and pulling enemies down. |
Roadhog | Scrap Hook: Chain Hook hits reload 2 ammo. Hog Toss: Pig Pen throw range increased by 50%. | Invigorate: Take A Breather increases movement speed by 30%. Hogdrogen Exposure: Take A Breather heals nearby allies for 50% of healing. |
Winston | Short Circuit: Tesla Cannon deals 30% more damage to deployables. Heavy Landing: Primal Rage Jump Pack damage and area increased by up to 75% while airborne. | Chain Lightning: Fully charged Secondary Fire hits bounce to 2 additional targets. Revitalizing Barrier: Barrier Projector heals allies within for 30 health/second. |
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DPS Perks
Hero | Minor Perks | Major Perks |
---|---|---|
Cassidy | Quick Draw: Fan the Hammer shots individually controlled, crit for 50% more damage. Past Noon: Deadeye refunds 30% ultimate charge if fully expired. | Gun Slingin’: Primary fire crits reduce Combat Roll cooldown by 3 seconds. Bang Bang: Throw a second, longer-range Flashbang (both deal 30% less damage). |
Genji | Acrobatics: Swift Strike resets double jump. Dragon’s Thirst: Dragonblade swings gain 30% lifesteal. | Blade Twisting: Swift Strike deals 25 damage over time after an elimination. Meditation: Regenerate 25 health/second while Deflect is active. |
Sojourn | Extended Mag: Maximum ammo increased by 15. Overcharged: Railgun max energy increased by 50% during Overclock. | Dual Thrusters: Power Slide gains an additional charge, jump height shifts to lateral movement. Adhesive Siphon: Disruptor Shot sticks to enemies, generates Railgun energy. |
Tracer | Blink Packs: Health Packs restore one Blink charge. Blast from the Past: Pulse Bomb radius increased by 50%. | Flashback: Recall restores all Blink charges. Quantum Entanglement: Recall grants 50 decaying overhealth. |
Support Perks
Hero | Minor Perks | Major Perks |
---|---|---|
Kiriko | Urgent Care: Healing Ofuda speed increased by 50% for critical allies. Fortune Teller: Kunai hits launch two Healing Ofuda to an ally. | Shuffling: Reuse Swift Step within 4 seconds. Foxtrot: Protection Suzu grants 40% movement speed for 2 seconds. |
Conclusion
The introduction of Perks in Overwatch 2 promises to significantly impact the game’s meta and strategic depth. By offering a wide range of customizable buffs, players can tailor their hero’s playstyle to suit their preferences and adapt to the evolving flow of battle. This system adds a new layer of progression and mastery to the game, encouraging experimentation and strategic decision-making.