The Xbox 360’s introduction of the Achievement system revolutionized gaming, adding extra layers of challenge and reward. These digital trophies, displayed as Gamer Score, became a coveted badge of honor. Achievement hunting quickly transformed into an addictive pastime, pushing players beyond simply completing games to unlocking secret endings, conquering hidden bosses, and performing incredible feats of skill. A lackluster Achievement list can detract from even the best Xbox Series X games, but some Achievements stand out for their sheer difficulty. Here are some of the hardest Xbox Achievements ever conceived. (Note: This list excludes multiplayer Achievements or any that are currently unobtainable.)
5. Mr. Perfect – Mega Man 10
Mega Man running and gunning in Mega Man 10
Capcom’s Mega Man 10, a retro-styled platformer, presents a tough but fair challenge. Returning to the pixel art of the NES era, this well-regarded title follows the familiar formula: Mega Man battles through Dr. Wily’s robot masters, acquiring their weapons to overcome subsequent bosses. While the stages can be tricky, beating the game is achievable with practice. However, the “Mr. Perfect” Achievement demands absolute perfection. Players must complete the entire game without taking a single hit. One stray shot, one accidental collision, and it’s back to the beginning.
4. 7 Day Survivor – Dead Rising
Frank West leaps over zombies in Dead Rising Deluxe Remaster
Early Achievements were often either ridiculously easy or brutally difficult. As a launch title, Dead Rising lacked precedents for gauging Achievement difficulty. The “7 Day Survivor” Achievement isn’t just skill-based; it’s a test of endurance. Dead Rising’s core mechanic revolves around a timer, but this Achievement goes beyond simply surviving for seven days. Players must accomplish this in Infinity Mode, which cruelly disables saving. This translates to roughly 14 hours of continuous gameplay without dying. Finding a safe spot and leaving the console isn’t an option, as Frank West needs to eat and drink to stay alive.
3. LASO Master – Halo: The Master Chief Collection
Master Chief holding an assault rifle in Halo Infinite
Each Halo game features collectible skulls that unlock gameplay modifiers, increasing the difficulty. These modifiers include invisible weapons, increased enemy grenade usage, and melee-dependent shield regeneration. LASO (Legendary, All Skulls On), originally a fan-made challenge, became an official Achievement in The Master Chief Collection. Earning it requires completing all four main Halo games with every skull activated. While death is permitted, the Iron skull in Halo 2 restarts the entire level in solo play.
2. Lowest of the Low – Crypt of the NecroDancer
Crypt of the Necrodancer gameplay
Often cited as the most difficult Achievement ever, “Lowest of the Low” has been unlocked by only a handful of players. In the roguelike rhythm game Crypt of the NecroDancer, players navigate procedurally generated dungeons, moving and fighting to the beat of the music. While the gameplay is innovative, the inherent randomness makes winning runs heavily reliant on luck. Unlocking this Achievement, however, requires near-impossible precision. Players must beat the entire game with all nine characters in a single run without picking up any item power-ups. One mistake, even accidentally collecting an item, sends you back to square one. Mastery of the game is insufficient; exceptional luck is also essential.
1. Mein Leben – Wolfenstein 2: The New Colossus
A Nazi hands another an axe in Wolfenstein 2
While others might be technically harder, the “Mein Leben” Achievement is infamous for its unforgiving nature. This Achievement requires completing Wolfenstein 2 on its hardest difficulty, also called “Mein Leben.” Enemies become deadlier, more aggressive, and significantly more durable. Players have only one life and cannot save. Dying on the final level means restarting the entire game. The ultimate insult? This grueling Achievement is worth a mere 30 Gamerscore.
Honorable Mention: Super Go Outside – The Stanley Parable: Ultra Deluxe
An office worker sitting at their computer
This meta-Achievement earns an honorable mention due to its unique nature and exploitability. The Stanley Parable, a game known for breaking the fourth wall, features equally unconventional Achievements. The original “Go Outside” Achievement required not playing the game for five years. The Ultra Deluxe edition ups the ante to ten years. While technically achievable by 2032, players can easily manipulate their console’s clock to unlock it prematurely. However, earning it legitimately demands a decade of patience.