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EA and Take-Two Explore Reviving College Basketball Games

EA and Take-Two Explore Reviving College Basketball Games EA and Take-Two Explore Reviving College Basketball Games

The gaming world is buzzing with rumors of a potential return of college basketball video games. A recent report from Insider Gaming suggests that both EA and Take-Two Interactive are in early discussions about developing new college basketball titles. This news comes after a long hiatus for both companies in the genre. EA’s last college basketball game was NCAA Basketball 2010, while 2K’s College Hoops series concluded with College Hoops 2K8.

The renewed interest in college basketball games likely stems from the resounding success of EA’s College Football 25. After a decade-long absence, the revival of the college football franchise shattered sales records, becoming the best-selling U.S. sports game in history and projected to be the highest-selling domestic game of 2024. While college basketball might not have the same massive following as football, the potential for a successful return is undeniable.

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EA and Take-Two Explore Reviving College Basketball GamesThe last entry in EA’s college basketball series was NCAA Basketball 10.

Previously, both EA and 2K cited poor sales as the reason for discontinuing their college basketball series. They competed for a smaller market share compared to their NBA titles. This market dynamic remains a concern should both companies choose to re-enter the college basketball arena. However, the landscape has shifted significantly since then. The NBA 2K series has experienced explosive growth in popularity, while EA’s NBA Live franchise faced cancellations and remains dormant. Take-Two, with the established 2K brand, would seemingly have a significant advantage, while EA would be starting from scratch.

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EA and Take-Two Explore Reviving College Basketball GamesThe renewed interest in college sports games is likely influenced by the successful launch of EA Sports College Football 25.

Regardless of who takes on the challenge, the development of a new college basketball game faces significant hurdles, particularly concerning the NCAA’s Name, Image, and Likeness (NIL) rules. These regulations mandate that student athletes receive compensation for their inclusion in a game. While EA gained experience navigating NIL with CFB 25, college basketball presents a different scale. With 364 Division I teams, nearly double the number of FBS football programs, the logistical challenges of securing NIL agreements with a larger pool of athletes are substantial.

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Each NCAA basketball team has a maximum roster of 15 players. While this is significantly smaller than the 120-player rosters in football, the sheer number of teams necessitates replicating logos, jerseys, arenas, and other details, adding significant development complexity.

Despite the challenges, the prospect of a new college basketball game is exciting news for fans. The last college basketball cover athlete, Blake Griffin of Oklahoma, has transitioned from rookie to veteran and eventual retirement since the last game’s release. The time is ripe for a return of college basketball to the gaming world.

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