Final Fantasy VII Rebirth director Naoki Hamaguchi acknowledges the game’s overly challenging Platinum trophy and promises a less arduous experience in the trilogy’s final installment. Rebirth has garnered widespread critical acclaim, boasting an impressive 92/100 Metacritic score, solidifying its position among 2024’s top-rated games. However, the PS5 version’s Platinum trophy requirements sparked criticism among trophy hunters due to the excessive time commitment and tedious grinding.
In a recent interview with the Daily Star, Hamaguchi addressed the Platinum trophy difficulty, admitting his oversight and apologizing for the frustration it caused. He reassured fans that this mistake won’t be repeated in Final Fantasy VII Remake Part 3, promising a more manageable Platinum trophy experience. The director explicitly stated: “I think there is one other thing actually, which I can say was a mistake on my part, something that I’ve already apologized for – and I definitely will not do again, which is how difficult I made it to get the Platinum trophy. So rest assured I have learned from that and in future I will not be making Platinum trophies that difficult.”
Details regarding Final Fantasy VII Remake Part 3 remain scarce. While confirmed as the concluding chapter of the remake trilogy, Square Enix has yet to reveal a release window or official title. However, the company has indicated its commitment to expediting the development process.
The decision to forgo DLC for Final Fantasy VII Rebirth underscores this commitment, allowing the development team to concentrate their resources on the final installment. This strategic move signals Square Enix’s intent to deliver Part 3 to eager fans sooner rather than later.