Crytek, the developer of Hunt: Showdown 1896, has unveiled a roadmap of quality-of-life improvements and bug fixes planned for early 2025. While new content is expected later in the year, the initial focus will be on enhancing the overall player experience. Crytek has been consistently transparent with its community, providing previews of upcoming changes and updates. Here’s a glimpse of what players can expect in the near future:
Hunt: Showdown 1896
Gameplay Bug Fixes
Several critical gameplay issues are being addressed in the upcoming update. These include:
- Resolving various crashes and freezes that occurred during gameplay, as well as during mission loading and unloading.
- Fixing an inconsistency where a player could appear to be killed by another player who was already visually dead.
- Addressing an exploit that allowed players to leave the map boundaries, potentially through vaulting.
- Fixing a bug where the Poison effect could persist indefinitely on a player.
- Resolving a problem where certain compounds were disproportionately populated by a single type of special AI.
- Fixing locations where players could become stuck or access unintended areas.
- Addressing an issue with the Spider falling through the floor or terrain upon death.
- Fixing a bug that sometimes made Assassin clones invisible.
- Correcting a problem where fire or bleed effects persisted when switching from healing with a first aid kit or syringe to stopping the effect with the ‘F’ key.
Weapon and Equipment Updates
The update also targets several weapon and equipment related issues:
- Fixing a visual bug where bullets were not visible during the reload animation of the 1865 Carbine when using default ammunition.
- Addressing issues with dual pistols ammo switching that resulted in mixed ammo types, firing problems, or broken reloads.
- Fixing several problems with the Avtomat, including an incorrect fire rate, broken third-person audio, and incorrect bullet loading timing.
- Resolving various issues with hunter and equipment skipping.
- Patching an exploit that allowed players to self-revive using a hand crossbow with a revive bolt and precise timing.
- Fixing a bug where throwing a lantern during the extinguishing animation caused the player to become stuck, preventing sprinting, vaulting, and item usage.
- Addressing a problem where some traps, consumables, and tools didn’t contribute to the “deal damage with traps/consumables” progress.
Hunter and Prestige System Improvements
The Hunter and Prestige systems are also receiving attention:
- Fixing a bug where hunters couldn’t be equipped or changed after prestiging following a server crash.
- Addressing an issue where rapidly clicking the ‘YES’ button in the confirmation popup could dismiss two hunters simultaneously.
- Fixing a bug that prevented forcefully disconnected users from changing their hunter or equipment.
- Clarifying the rewards for some prestige levels, which previously mentioned a ‘random skin’ when multiple rewards were available.
User Interface Enhancements
Several UI improvements are also included:
- Fixing a misalignment issue with all scopes during the first ADS with a centered crosshair position.
- Addressing a problem where slots in the Free Hunter Recruits screen and Loadouts screen displayed static names.
- Fixing a bug where weapons and hunters remained on the screen and overlapped when switching between menu tabs.
Looking Ahead
These are just some of the planned improvements for Hunt: Showdown 1896. While release dates haven’t been announced, these fixes are on the horizon. Players can also anticipate the Post Malone event in February 2025. This follows a recent major update that introduced a new map and other additions to the game.