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No More Room in Hell 2 Update Introduces Long-Awaited Infection Feature

No More Room in Hell 2 Update Introduces Long-Awaited Infection Feature No More Room in Hell 2 Update Introduces Long-Awaited Infection Feature

The highly anticipated Infection feature from the original No More Room in Hell is finally making its way to the sequel. Torn Banner Studios has announced a new update for No More Room in Hell 2, bringing the fan-favorite mechanic that allows players to become infected by zombies, adding a new layer of tension and challenge to the co-op zombie survival experience. This update also addresses various bug fixes and performance issues that have plagued the game since its early access launch in October.

This announcement comes as welcome news for fans who have been clamoring for the Infection feature since the sequel’s release. The update demonstrates the developers’ commitment to addressing community feedback and improving the game based on player input. Along with Infection, the patch introduces several quality-of-life improvements and crucial bug fixes, aiming to enhance the overall gameplay experience.

This article details the new Infection feature, accompanying changes, and bug fixes introduced in the latest No More Room in Hell 2 update.

Infection Mechanic Brings New Challenges

The newly implemented Infection system introduces a two-stage process that adds a significant layer of strategic depth and cinematic horror to No More Room in Hell 2.

Stages of Infection

  • Incubation: After being grappled by a zombie, there’s a chance you’ll become infected. This chance increases as your health depletes. Failing the grapple mini-game or being grappled without stamina results in automatic infection. Initially, the virus incubates without any visible symptoms.
  • Onset: Following incubation, symptoms begin to manifest. An audible cough alerts nearby players to your infected status. Visual disturbances, resembling migraine auras, gradually intensify as the virus progresses. These auditory and visual distortions worsen over time, signaling the urgent need for treatment.
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No More Room in Hell 2 Update Introduces Long-Awaited Infection FeatureThe No More Room in Hell 2 update introduces the highly anticipated Infection feature, along with several bug fixes and quality-of-life improvements.

Treatment Options

Once infected, your priority shifts from completing objectives to survival. Two treatment options are available:

  • Phalanx Pills: These pills temporarily suppress the infection but don’t offer a cure. They can be used even in the later stages, but the developers warn of potentially deadly consequences.
  • Gene Therapy: This rare, single-use treatment provides a complete cure. The device extracts a blood sample and synthesizes an antivirus within 30 seconds. Locating this device becomes a critical objective for infected players.

The initial implementation of Infection features a minimalist UI/HUD to maintain a sense of realism and cinematic immersion. The developers are actively seeking community feedback to further refine the feature in future updates.

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Additional Features and Improvements

Alongside Infection, this update introduces several other key features and improvements:

Self-Sacrifice

Responding to community requests, the Self-Sacrifice feature (activated by the “K” key) allows players to end their round prematurely, preventing zombification and benefiting their teammates. This adds a layer of player agency and provides a last resort for infected players.

Private Servers

Players can now create private matches with as few as two players, offering greater control over their gameplay experience. Squad leaders can choose between private and public matchmaking for groups of 2-8 players.

Stamina Changes

Sprinting now consumes a small amount of stamina, shared with other actions like melee combat. This prevents constant sprinting and encourages strategic stamina management.

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Quality of Life

“Bunny hopping” has been addressed by slowing down repeated jumps, preventing players from exploiting this movement mechanic.

Bug Fixes Enhance Stability

Several crucial bug fixes address issues that have impacted gameplay:

  • Fixed: Death screen appearing for spectators whose zombified selves are killed.
  • Fixed: M7 audio issues, including stuttering and stopping.
  • Fixed: Runner zombie navigation problems, including jerky paths and issues after vaulting.
  • Fixed: Zombie animation issues during attacks.
  • Additional behind-the-scenes fixes.

Conclusion: A Promising Step Forward

This update signifies a significant step forward for No More Room in Hell 2. The introduction of the Infection mechanic, combined with various bug fixes and quality-of-life improvements, addresses many community concerns and enhances the overall gameplay experience. The developers’ commitment to ongoing improvement and community feedback suggests a bright future for this co-op zombie survival title.

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